·Teen Patti rules
First, basic play: Each player got three cards, and the player can make a raise, follow, watch, compare, fold, follow to the end, and so on. Only one player can win.
Second,card type:
Trail: three cards of the same number and different suits.
Pure Sequence: sequent cards of the same suit
Color: three cards of same suits without sequency
Sequence: cards of sequent numbers
Pair: two cards of the same rank and one card with different number
High Card: not match above types
Third,rank comparison:
1. Rank Description:Trail>PureSequence>Sequence>Color>Pair>High Card
2. Other notes, for example:QKA > A23 > ...> 234
·Introduction to Dragon and Tiger Fighting
First,Basic gameplay: The game starts with a card in each of the Dragon and Tiger sides. Players can place bets in the Dragon and Tiger betting areas, or bet in the Even area. The betting ends and waits for the Dragon and Tiger to open the cards. The player who wins the last game is winner. The bet and the player can get the bonus if they have the same value.
Seconde,card type:Consists of A – K
Three, rank comparison:Do not compare suits, only compare size, K is the largest, A is the smallest. The same number of points is draw
Fourth,Bet area dragon side:dragon side wins the corresponding odds (call a draw all out)
tiger side:tiger side wins the corresponding odds (call a draw all out)
even side:When the value of Dragon and Tiger is the same on the field, the corresponding odds can be obtained.
·Introduction to Red and Black Warfare
First, basic play:
The game starts with three cards for the red party and black party respectively. Players can place bets in the red or black betting area, or in the lucky strike area. The bet ends and waits for the red and black cards to open. The player who wins the last game can win. The one bets the lucky strike when both sides have random card can get a rate bonus.
Second, card type:
Trail: three cards of the same number and different suits.
Pure Sequence: sequent cards of the same suit
Color: three cards of same suits without sequency
Sequence: cards of sequent numbers
Pair: two cards of the same rank and one card with different number
High Card: consists of cards with different numbers less than three same suits
Third,rank comparison:
1. Rank Description: Trail>Pure Sequence>Color>Sequence>Pair>High Card
2. Point description: A is the maximum, 2 is the minimum
3. Rank detailed Description: if the same type of card, the order is the same as the point,if the same rank , according to the order of the suits that the spade, heart,club, square.
4. Point description: straight AKQ>KQJ..>32A (KA2 is not a straight)
Fourth, the betting area:
Red party: Red party wins the corresponding odds
Black: Black wins the corresponding odds
Lucky struck: When a special version appears on the field, the corresponding odds can be obtained
·Baccarat game introduction
1. Four cards will be issued in the opening game. The first and third cards will be sent to the player. The second and fourth cards will be sent to the banker. According to the reissue regulations, up to three cards, the one with card points the closest to nine is the winner.
2. Bet the banker winner, win 1 lose 1 ,and deduct 5% commission to the banker
3. Bet the player, win 1 lose 1
4. Bet the even (the final number is the same), win 1 lose 8
5. Bet the pair (the banker or the first 2 cards of player with same number or English letters) win 1 loss 11
6. If a even round, bets on the banker and on the player will be returned, while the gold put by the banker party or the player party will not
7. Card points, A is 1 point, 10, J, Q, K are 0 points, other numbers are equivalent to points
8. The card number of the banker or the player is added to get the mantissa (maximum 9, minimum 0). The two sides are compared, the bigger wins, the same calls a draw
9. Reissue regulations: the player get 8 or 9 points as the natural winners so that both sides do not need to reissue cards. Party with 6 or 7 points does not reissue card. 0-5 points need to be reissued (except that the other side is natural winner)
10. Example: Player [square 8 + plum 8 = 6 points] Banker [heart 10 + spade 7 = 7 points] (6:7) Declarer wins
Cricket